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[Godot] Ignore imported translations ()

The Godot editor automatically creates those binary files from
translations in CSV format. There's no need to add them to
version control.
This commit is contained in:
Hugo Locurcio 2020-01-20 22:16:11 +01:00 committed by Brendan Forster
parent eed88c1c79
commit 0e8e8b1b7e

@ -4,6 +4,9 @@
export.cfg
export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/