Mehdi Zakaria Benadel
24ca99b6ec
adding Intellisense precompiled headers
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ipch files can appear in Unreal projects folder with VS 2022
2022-04-27 15:58:15 +02:00
John Vandenberg
fcb1dbf35d
Revert "add the *.VC.db to unreal engine ignore"
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This reverts commit 548fb984f7
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2018-06-18 12:32:46 +07:00
Pavel Halbich
dc559d66a2
Include Plugins folder
2017-11-24 00:08:29 +01:00
gagallo7
01e2e5617d
Allow PakBlacklist-*.txt files inside Build dir
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The PakBlacklist-<BuildConfiguration>.txt is used to disallow some files to be packaged in the pak file.
This can be very helpful to reduce pak file size for mobile platforms.
To avoid the user-defined blueprint class Debug.uasset located in Content/Blueprints folder to be packaged in shipping build, one has to do the following steps:
1. Create the PakBlacklist-Shipping.txt file in Build/Android directory.
2. Insert the content "../../../MyGameName/Blueprints/Debug.uasset
3. Package the game
Source: https://docs.unrealengine.com/latest/INT/Platforms/Android/ReducingAPKSize/#packageblacklist
2017-03-09 10:56:06 -03:00
Brendan Forster
6fd222d860
Merge pull request #2262 from OSDevelopment/unrealEngine
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Ignore xcworkspace for UnrealEngine Xcode projects
2017-01-28 12:11:52 +01:00
Robinson Presotto
23adefa4be
Ignore xcworkspace for UnrealEngine Xcode projects
2017-01-26 22:25:00 +01:00
Calem Bendell
66c8b842c0
Add Map Built Data
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Add built data to the gitignore.
Includes data about a map for UE4.14 that is generated when the user builds it (surprise! :D).
Often gigabytes in size.
Definitely don't want it in your repository.
2017-01-23 16:34:46 -05:00
Calem Bendell
548fb984f7
add the *.VC.db to unreal engine ignore
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as of visual studio 2015 update 2 this file stores the intellisense database.
this file is typically huge and shouldn't be included in a repository.
2016-11-02 11:48:05 -04:00
Mohammad S. Babaei
b9742650d6
ignore *.VC.db files
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In addition to *.VC.opendb, *.VC.db file should be regenerated by Visual Studio automatically. So, it makes sense to ignore *.VC.db file too as it's been ignored in https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
2016-06-15 16:43:12 +04:30
Álison Fernandes
e0f7be735f
Removed whitespace
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Title.
2016-03-27 19:52:21 +01:00
Álison Fernandes
526bf54931
Added Visual Studio 2015 .vs folder
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Visual Studio 2015 moved all the user specific configuration to a .vs folder, which shouldn't be tracked.
2016-03-27 19:45:26 +01:00
Vahagn Harutyunyan
514f24b99a
Add *.VC.opendb for UnrealEngine
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Add *.VC.opendb to the .gitignore for the UnrealEngine for Visual Studio 2015 Update 1 users. This reflects the changes in the VisualStudio.gitignore made in https://github.com/github/gitignore/pull/1778 and https://github.com/github/gitignore/pull/1783 but is more specifically targeted at solving the issue http://stackoverflow.com/questions/34319008/git-issue-with-visual-studio-2015-update-1 .
2016-01-23 14:44:18 +04:00
Ben Reeves
2111560949
Removed Redundant Lines
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samsheff accidentally typed a few of the lines twice ^.^
2015-10-31 17:17:36 -04:00
Sam Sheffres
e3cd87b276
Re-add SourceArt Exclusions I removed on Accident
2015-10-29 12:14:21 +06:00
Sam Sheffres
18a4bd70c7
Rename UE4 gitignore to UnrealEngine
2015-10-29 12:09:21 +06:00