Unity: ignore mdb files and fix path to crashlytics file (it can be in other places)
Unity projects targeting the 2.0/3.5 runtime or built with mono < v5.0 generate `mdb` files, not `pdb` files. Looks like the `crashlytics-build.properties` gets around in more than just the `StreamingAssets` folder, looking at [examples around the internets](https://github.com/auth0/sharelock-android/blob/master/app/src/main/assets/crashlytics-build.properties), so it should probably just be ignored as a filename.
This commit is contained in:
parent
f5496031c8
commit
24f6734840
@ -26,12 +26,14 @@ ExportedObj/
|
|||||||
*.booproj
|
*.booproj
|
||||||
*.svd
|
*.svd
|
||||||
*.pdb
|
*.pdb
|
||||||
|
*.mdb
|
||||||
*.opendb
|
*.opendb
|
||||||
*.VC.db
|
*.VC.db
|
||||||
|
|
||||||
# Unity3D generated meta files
|
# Unity3D generated meta files
|
||||||
*.pidb.meta
|
*.pidb.meta
|
||||||
*.pdb.meta
|
*.pdb.meta
|
||||||
|
*.mdb.meta
|
||||||
|
|
||||||
# Unity3D generated file on crash reports
|
# Unity3D generated file on crash reports
|
||||||
sysinfo.txt
|
sysinfo.txt
|
||||||
@ -41,5 +43,5 @@ sysinfo.txt
|
|||||||
*.unitypackage
|
*.unitypackage
|
||||||
|
|
||||||
# Crashlytics generated file
|
# Crashlytics generated file
|
||||||
Assets/StreamingAssets/crashlytics-build.properties
|
crashlytics-build.properties
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user