gitignore/UnrealEngine.gitignore

75 lines
946 B
Plaintext
Raw Permalink Normal View History

# Visual Studio 2015 user specific files
.vs/
2015-10-27 10:06:37 +01:00
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
2015-10-27 10:06:37 +01:00
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
2015-10-27 10:06:37 +01:00
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
2015-10-27 10:06:37 +01:00
# Binary Files
Binaries/*
2017-11-24 00:08:29 +01:00
Plugins/*/Binaries/*
2015-10-27 10:06:37 +01:00
# Builds
Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
2015-10-27 10:06:37 +01:00
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
2015-10-27 10:06:37 +01:00
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
2017-11-24 00:08:29 +01:00
Plugins/*/Intermediate/*
2015-10-27 10:06:37 +01:00
# Cache files for the editor to use
DerivedDataCache/*