diff --git a/UnrealEngine.gitignore b/UnrealEngine.gitignore new file mode 100644 index 00000000..80f9fff4 --- /dev/null +++ b/UnrealEngine.gitignore @@ -0,0 +1,60 @@ +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.sln +*.xcodeproj +*.suo +*.opensdf +*.sdf +*.sln + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* + +# Builds +Build/* + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/*